Today we're unveiling our beautiful new key art by Meilee Chao. It shows off the more mature side of I Was a Teenage Exocolonist, including older versions of all the teen characters and a mysterious Sol (our name for the player character) looking like some kind of sorcerous card-o-mancer. [img]https://clan.cloudflare.steamstatic.com/images//37830808/1c15f72a6d0af0e96719d153167a0b4edacf7ec2.jpg[/img] Mei's older illustrations will still be in rotation on storefronts, including our beta box art showcasing a younger more innocent Sol in the natural world of Vertumna: [img]https://clan.cloudflare.steamstatic.com/images//37830808/6bd2913fb4ce16409a6edb8cb9bec681d120b15c.png[/img] With exactly two weeks until release, we're thinking hard about how best to describe our narrative-rpg-deckbuilder-lifesim to the world. We've posted new screenshots and new text on our store page, and I've been practicing my elevator pitches in press interviews. With such a unique cross-genre game that is both delicately beautiful and at times filled with viscous angst, it's been a challenge! I wonder if those of you who played the demo will be surprised with where the game goes after the first year? Only two more weeks to find out! - Sarah ːnyaaː