Hello horror tales fans! [h2]We are approaching release and the new features keep going strong.[/h2] On one hand, we just added Italian to the game thanks to the [url=https://steamcommunity.com/app/1343340/discussions/0/4355621052302998980/]community localizations program[/url]! Big thanks to Tom C. "Evilsephi" for the work done! [img]https://clan.cloudflare.steamstatic.com/images//38024081/c8f1ddebe19a18e033328a8d4faba5efe1bbeda1.gif[/img] During this past weeks, I also collected all the feedback from the community and something that a lot of people wanted over and over again was a mode to provide an easier experience. That's why now there is a new option in the accessibility menu! There you can choose if you recieve damage from enemies or not! Aditionally, now there is a new screen right at the start of the game, just after compiling shaders. You have to press a key to continue so if while shaders are compiling you grabbed some coffe or went AFK you won't miss the intro cinematic. [img]https://clan.cloudflare.steamstatic.com/images//38024081/0f0df36c8d5ddae103d074abab0e09b37de21513.gif[/img] [h2]But what's in this new screen? [/h2] it is just a little disclaimer explaining the No Damage accessibility option and also the realism option. That option totally disables the interface. It is a wild experience. It also explain a little bit how the extreme violence works in the game. [b]In The Beggar, the player is allowed to act with extreme violence in certain situations. however, you will never be required to harm innocent beings in order to progress. [/b]Although no such scenes happen in the Demo, when you play the game I am sure you will understand this disclaimer better. Big hug, Carlos.