Update: Alpha 0.025
Author: SlizzzyTV,
published 11 months ago,
[b]Innovations[/b]
[list]
[*] Zombies added
[*] Possible to loot zombies (green blood, money and rotten flesh)
[*] Deer added for loot (meat, bones, fur, teeth and fat)
[*] Main menu with new graphics and functions
[*] Moving the zombies on surfaces (the zombies and aggressive AI now attack the character.)
[*] Added a game ending
[*] Wolf (Agressive)
[*] Create start Arial (safe house)
[/list]
[b]Improvements[/b]
[list]
[*] Street sound, the character's footsteps now make noises.
[/list]
[b]Bug fixes[/b]
[list]
[*] Landscaping (trees, stones, road)
[*] Loading screen improved
[*] softer lines and familiar in the widgets around the menu
[*] in the menus, remove “Game World”.. there is only one world
[*] more light on the character in the main menu
[*] shorten the word “character adjustments”
[*] Texture defects in tin and co. remedy
[*] FPS improvement to at least 30
[/list]