[b]Newly Added [/b] [list] [*]Adjusted logic of drinking water. Wood to wooden bowl (player) to dirty water (fountain) to drinking water (campfire) [/list] [b]Fixed[/b] [list] [*] Items removed, car parts and car. (Update with new cars to follow) [*] Fixed display error for equipment (vest, pants...) [*] Water source (small pond) edited. [*] Lamps adjusted. Color of light and range [*] Fixed an error in the collision calculation of some trees [*] Adjusted gold and iron resources on the map. [*] Zombie "Nathalie", adapted. The pants were removed because there were too many animation errors. [*] Information bar (bottom right) adapted to the field of view. So no more text errors [/list] [b]Improved[/b] [list] [*] Performance improvement!!!! [*] Recipe adjustment of dirty water (well) [*] Recipe adaptation from the Large Plant Bed (Gardening) [*] Hunger and thirst adjusted. (More thirsty than hungry) [*] Recipe cost of Ax and Pickaxe increased [*] Widget Improved. Better menu navigation (drinking, collecting, etc.) [*] Build menu adjustment (orientation and color of the arrow) [*] Size adjustment of the hunting lodge [/list]