PATCH : Alpha 0.033 PERFORMANCE
Author: SlizzzyTV,
published 3 months ago,
[b]Newly Added [/b]
[list]
[*]Adjusted logic of drinking water. Wood to wooden bowl (player) to dirty water (fountain) to drinking water (campfire)
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[b]Fixed[/b]
[list]
[*] Items removed, car parts and car. (Update with new cars to follow)
[*] Fixed display error for equipment (vest, pants...)
[*] Water source (small pond) edited.
[*] Lamps adjusted. Color of light and range
[*] Fixed an error in the collision calculation of some trees
[*] Adjusted gold and iron resources on the map.
[*] Zombie "Nathalie", adapted. The pants were removed because there were too many animation errors.
[*] Information bar (bottom right) adapted to the field of view. So no more text errors
[/list]
[b]Improved[/b]
[list]
[*] Performance improvement!!!!
[*] Recipe adjustment of dirty water (well)
[*] Recipe adaptation from the Large Plant Bed (Gardening)
[*] Hunger and thirst adjusted. (More thirsty than hungry)
[*] Recipe cost of Ax and Pickaxe increased
[*] Widget Improved. Better menu navigation (drinking, collecting, etc.)
[*] Build menu adjustment (orientation and color of the arrow)
[*] Size adjustment of the hunting lodge
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