Steam Next Fest Demo - Upcoming Fixes and Known Issues
Author: gamedrivenl,
published 1 year ago,
[h1]Upcoming Fixes and Known Issues [/h1]
We’re hard at work on new builds aimed at enhancing your gaming experience. Here’s a peek at what you can expect in this updated.
[h2]Stability Fixes[/h2]
[list]
[*] Resolved a crash when accessing settings while in-game.
[*] Fixed the user configuration issue causing start-up troubles.
[*] Improved in-game loading screen for faster loading speed, complete with a captivating moving animation to assure you it’s not stuck.
[/list]
[h2]Gameplay Enhancements[/h2]
[list]
[*] Fixed the spawning issue where players kept spawning in the same map section.
[*] Tweaked certain weapons for better game balance (apologies to spear enthusiasts, but it was a bit too strong).
[*] Added a movement grace period to invulnerability. Direct movement won’t cancel invulnerability for a short time after spawning.
[*] Grenades no longer pass-through collision.
[/list]
[h2]Weapon Balancing[/h2]
[h3]AR-77[/h3]
[list]
[*] Increased ammo capacity from 25 to 30.
[*] Reduced mid-range damage reduction from 20% to 10%.
[*] Reduced long-range damage reduction from 35% to 20%.
[*] Increased limb damage multiplier from 0.8x to 1.0x.
[*] Improved armor penetration from 75% to 80%.
[*] Reduced rounds fired per second from 12 to 7.
[*] Extended close-range from 30m to 40m.
[/list]
[h3]Rockstorm[/h3]
[list]
[*] Increased projectile hit radius from 0.3 to 0.4.
[/list]
[h3]Hunting Spear[/h3]
[list]
[*] Adjusted maximum charge damage multiplier from 4x to 2.5x.
[/list]
[h3]Hunting Bow[/h3]
[list]
[*] Slightly lowered armor penetration from 100% to 90%.
[*] Increased charge duration from 0.5s to 0.825s.
[/list]
[h3]Poison Puffer[/h3]
[list]
[*] Increased projectile hit radius from 0.2 to 0.3.
[/list]
[h3]Obsidian Darts[/h3]
[list]
[*] Boosted velocity from 80 to 120.
[*] Increased projectile hit radius from 0.2 to 0.4.
[/list]
[h2]Settings Streamlining[/h2]
[list]
[*] Corrected key bindings that were mistakenly linked to each other (forward and backwards).
[/list]
[h2] Miscellaneous[/h2]
[list]
[*] Hidden the progression bar, as it’s not fully functional in the demo. Our apologies to those who lost EXP after winning.
[/list]
[h2]Known Issues[/h2]
We’re actively investigating the following ongoing issues:
[list]
[*] Queueing difficulties.
[*] Party-related problems.
[*] Performance and additional stability concerns.
[/list]
Please be aware that it may not be possible to resolve all of these known issues within the demo’s time frame, but your feedback is invaluable in identifying and addressing them more swiftly. You can report issues through the in-game bug report tool (accessed from the pause menu by pressing the "ESC key") or via our Discord channel #demo-feedback.
Thank you for your support, understanding, and your ongoing dedication to making Histera the best it can be. We’ll keep you updated as these fixes progress!
- StickyLock Games