Blog #6 || Designing the characters skins of Histera
Author: Marty-GD,
published 6 months ago,
[h2]Hello again Era contenders![/h2]
We've returned, and this time with something special. This week we come with an exclusive look inside the development of Histera.
One of the exciting aspects of making concept art for a game is without a doubt, the conception and creation of character skins, which ultimately allow players to customize their avatars and express their individuality within the game. In this week's blog post, we will provide an in-depth look into the process of creating concept art for character skins in Histera.
[h3]Sketching[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//41378175/d0e1cb4b35e038995ba0241f951175bf01bc4fb6.png[/img]
Creating character skins for Histera begins with brainstorming and sketching. This phase is all about exploring ideas and visualizing the essence of the character. Concept artists sketch multiple designs to capture different elements of the character’s appearance.
Sketches serve as a foundation, helping the artists refine their ideas and make crucial decisions about the character’s design elements, such as clothing, accessories, and overall aesthetic. This phase is crucial as it sets the direction for the next steps of character skin creation.
After this, the refining of the sketches starts, adding more details to the character’s design and the Line art. This provides a clean and precise outline that is used by the 3D artists to create character models.
[img]https://clan.cloudflare.steamstatic.com/images//41378175/c1e9004338390fa47ec16f142c234d8a4f1f8b12.png[/img]
[h3]Using reference material[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//41378175/22f96e6ca4a1191091d2c148c20242baaaec2e61.png[/img]
Artists often draw inspiration from real-life elements by using a variety of reference materials. These sources can include historical costumes, cultural artifacts, as well as elements from nature and architecture.
By transforming these existing elements into new and unique ideas, artists can create designs that are both familiar and original. Reference images play a crucial role in providing insights into details such as textures, colors, and proportions, enabling us and fellow artists to create more realistic designs.
[h3]Splash Art[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//41378175/0052677a941a65277fad2048d35d9041cb0d8e7b.png[/img]
Splash art serves as a powerful visual representation of the character, establishing the mood and feel that grabs your attention.
In the image above, we see a character who originates from the Montorro City era, a futuristic setting in Histera. She is depicted in a dynamic pose, wearing an oni mask, and wielding a futuristic weapon. The background features a futuristic environment. All this emphasizes the era and her criminal persona.
[img]https://clan.cloudflare.steamstatic.com/images//41378175/6216957e3303d985bd1f489e6cadefedaf30040a.png[/img]
Splash art is an integral part of the concept art process, as it not only showcases the character’s design but also contributes to the Histera’s immersive world and narrative.
Maintaining the opportunity to iterate on the concept art is crucial for achieving the desired visual result and mood for the character. Variations are often made to explore different character features and patterns, as shown in the image above.
From the initial sketches, to the splash art of the character skins, every step of the process was carefully planned and executed to ensure the highest quality. We can't wait for players to explore the world of Histera and unleash their creativity through the diverse character skins! Stay tuned for more updates and announcements as we continue to work hard to bring you an unforgettable gaming experience. Starting [b]May 16th!
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See you in the dome,
StickyLock
[h3]Join the Histera community to keep in touch![/h3]
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