[img]https://clan.cloudflare.steamstatic.com/images//37644815/31b5d24bcb3614fcf57dadc7930b61c46a80a52c.jpg[/img] Hey everyone! Earlier this week we told you that there was a brand new patch incoming, and we're pleased to announce, It's here! It features a whole host of bug fixes - as well as some new shiny things for you all, let's dive in! [h2]Steam Community Items[/h2] First of all, we finally have our Steam community assets out in the wild, you can use your hard earned Steam points to grab some sweet Gori themed digital Swag! - Trading Cards - Profile Backgrounds - Point Items (such as avatars, and borders) - Emotes - Badges All available for you to dress up your profile and share your love of Gori / hatred of the Adorable Army! Awesome! [h2]Updated Photo Mode[/h2] We love photo modes, we love seeing everything you create with photo mode. On launch one of the most requested features was to let Gori change his expression whilst taking photo's - we're happy to announce that now you can do just that! Both Gori and Frank can have their faces changed to a set number of expressions to really give whatever carnage you are snapping the appropriate response from our heroes (though we still standby the fact that cool cats don't look at explosions) We'll be running a competition next week to see who can produce the most badass usage of the new poses, we can't wait to see what you come up with! [h2]General Patch Notes[/h2] Alright now we get tot he (unicorn) meat of the patch - plenty of fixes based on your feedback - be sure to update your game to enjoy the best possible experience! [h3]Bug Fixes[/h3] - Boss in level 7 can no longer get stuck in air - Level 2 boss resets its stage when player is using extra life in the final phase - Fixed supershot launching player outside skybox (Gori will no longer go to T H E V O I D) - Fixed player falling through floor on tankkills - Fixed player running a finisher inside dollhouse and getting stuck - Slime chase sequences in level 3 is no longer skippable by pressing against the door - Player stuck in FRANK's channel in television by falling into mouth is now fixed - Prevented crash from happening when reloading checkpoint during character introduction - Comicbook overlay not able to persist after skipping comicbook cutscene - Prevented player from getting trapped under Goldfin during level combats - Fixed random crash on pressing play on Epic Games Store - Fixed collision in toy booth area in level 1 - Fixed savefile corruption bug with save data duplicating [h3]Balancing Changes [/h3] - Increased amount of fuel gain per kill in harder difficulties - Targeting system won't pick enemies off screen during chase sequences - Gameplay improvements made to the laser ceiling challenge in level 2 - Spawnpoint added in level 2 outside the Diamond Dungeon machine - Checkpoint in start of level 5 added - Player will have access to all items in the toybooth in the first level when replaying it - Added more balloons to level 4 (hurray!) - Level 4 elevator doors open sooner - Ladybug JR can't be defeated by grinding on another grindspline - Ladybug JR doesn't charge towards Gori if it's to far away anymore - Blender is now active during the Goldfin-challenge in level 7 - Player is no longer able to get stuck in Ladybug JR when it spawns - Player won't lock after using grenadeshot straight after certain cutscenes [h3]Unlockables[/h3] - "Legendary Medallist" achievement now unlocks as intended - "Legend" outfit will now always unlock after final level is completed [h3]Performance[/h3] - The amount of ducks in level 6 is not more in lower FPS anymore - Instability issues fixed [h3]Misc[/h3] - Frank is now silent in level 7 when he's not present - Updated "New game" spelling in French language - Several collision related issues fixed - Photo mode depth of field now affect arcade machine screens - Level 5 courtyard no longer streamed out when backtracking - Added 4 characters to the character viewer - Bleeps are back in stock! Players can now reinstall the censorship for F.R.A.N.K - Collision added to "My Little Atom-Cleaver" - Added Gori facial expressions in photomode - *SPOILER BOSS* now looks damaged in ending cutscene - Photomode is now available in cutscenes - Health and fuelbars are now updated instant visually when upgrading - Photomode now keeps custom settings - Camera will now blend smoother in some places Phew, that was a lot! Thank you all for your feedback, your bug reports here, on socials and Discord, and of course - for playing the game! We'll keep an eye on the forums for any additional issues once the patch is live - so if something isn't behaving, let us know! That's gonna do it for today, we hoper you enjoy the new photomode features - please share all your creations with us all over the internet - and once again, keep your eyes peeled, we've got one or two radical surprises in store to share with you! As always, look after yourselves, please share the game with your friends if you think they'll like it, and don't forget to leave (honest!) reviews! Have a great week! | [url=https://twitter.com/AngryDemonGames]Angry Demon Twitter[/url] | [url=https://twitter.com/GoriCarnage]Gori Twitter [/url]| [url=https://www.facebook.com/wiredpro/]Wired Facebook[/url] | [url=https://twitter.com/WiredP]Wired Twitter[/url] | [url=https://www.youtube.com/channel/UC-9EJ9ddA6kC7H2czmwFvbA]Wired Youtube[/url] | [url=https://discord.gg/wiredp]Wired Discord[/url] | [url=https://www.instagram.com/wired_productions_games/?hl=en]Wired Instagram[/url] | [url=https://www.twitch.tv/wiredp]Wired Twitch[/url] | [url=https://www.reddit.com/r/WiredP/]Wired Reddit[/url] | [url=https://imgur.com/user/wiredproductions]Wired Imgur[/url]