First Info! The "Create Your Own Religion" Milestone Update
Author: AbbeyJoni,
published 5 years ago,
The Create Your Own Religion" Milestone Update launches October 24!
[img]https://clan.cloudflare.steamstatic.com/images//33418152/5873b68e1bc4c54e9923e008159a65cbeb028aaf.png[/img]
The update features:
[b]New System: Religious Development[/b]
Inspire your π₯ Worshippers to develop your religion by guiding them through π Religious Developments in different π« 'Religion Trees'!
Each π Commandment comes with it's own unique π« Religion Tree, which include branching choices as to how your religion develops.
[b]New System: Religious Tenets[/b]
Religious Tenets allow you to further define your religion in addition to Commandments. Each offers a unique π« Religion Tree, smaller than those of a Commandment, with it's own special benefits, buildings and religious choices! We are currently adding 2 Tenets: Animism and Funeral Rites.
[b]New System: Crystal Skulls & World Map Challenge[/b]
Godhood will challenge you in a new way as you progress across the World Map! For each Sacrament, your Religion must ritually sacrifice a single πcrystal skull. They are a rare and limited resource. If your Religion ever runs out, they have to win the Sacrament! If they lose the people lose faith, and your religion ends!
[b]New Sacrament Rules: More Tactics![/b]
The ancient rites of the Sacrament are forever evolving. The following new rules now apply:
[list]
[*] Thou shall only attack the opponent directly across from you. You can definitely use this rule to your advantage! Place high π‘ Physical Defense Disciples across from that enemy π‘ Rage Prophet! However, if a Disciple has enough π§ Knowledge, they might be able to attack the most effective target, instead...!
[*] The two teams shall no longer act after the other. Instead all Disciples, on both teams, shall act based on their β‘ Cunning stat! Be sure to get high β‘ Cunning on your Disciples using debuffs, so they can get in front of the enemy's turn!
[/list]
These rules serve the make the Sacrament more fair, interesting and gives you more control over the Sacrament's outcome!
[b]And lots, lots more![/b]
[list]
[*] π£ Expanded Recruitment Mechanics: Recruiting new Disciples has been radically expanded!
[*] Not only do your π« Religious Development improve and modify your new Disciples in many new ways, but we've also included a system for Personality & Character Traits!
[*] π New Buildings: Several π« Religious Developments will unlock special buildings.
[*] Cremate your dead at the Funeral Pyre or pray to the tree spirit of the Hallowed Tree!
[*] π New Relics: Several π« Religious Developments grants special Relics.
[*] Have fun looking at the pictures of the Big Book of Bodily Bliss or bravely wield the Paladin Blade!
[*] π° Economy Overhaul: We've streamlined the ways resources are spent and rebalanced the whole economy, all so you have many more meaningful choices as you expand your religion!
[*] πΊ Expanded and Overhauled World Map: Lots of new encounters now populate the expanded World Map!
[/list]
What religion will you create using the new Religious Developments!?
Let us know in the comments!β
Learn more about the update in our introduction stream on October 23!
Come join us as we create a religion in a big gameplay stream on October 24!β
For more in-depth info and screenshots, you can visit [url=https://community.abbeygames.com/threads/first-info-the-create-your-own-religion-update.446/#lg=attachment788&slide=0]this post on our community forums. [/url]