The Create Your Own Religion" Milestone Update launches October 24! [img]https://clan.cloudflare.steamstatic.com/images//33418152/5873b68e1bc4c54e9923e008159a65cbeb028aaf.png[/img] The update features: [b]New System: Religious Development[/b] Inspire your πŸ‘₯ Worshippers to develop your religion by guiding them through 🌟 Religious Developments in different πŸ’« 'Religion Trees'! Each πŸŒ€ Commandment comes with it's own unique πŸ’« Religion Tree, which include branching choices as to how your religion develops. [b]New System: Religious Tenets[/b] Religious Tenets allow you to further define your religion in addition to Commandments. Each offers a unique πŸ’« Religion Tree, smaller than those of a Commandment, with it's own special benefits, buildings and religious choices! We are currently adding 2 Tenets: Animism and Funeral Rites. [b]New System: Crystal Skulls & World Map Challenge[/b] Godhood will challenge you in a new way as you progress across the World Map! For each Sacrament, your Religion must ritually sacrifice a single πŸ’€crystal skull. They are a rare and limited resource. If your Religion ever runs out, they have to win the Sacrament! If they lose the people lose faith, and your religion ends! [b]New Sacrament Rules: More Tactics![/b] The ancient rites of the Sacrament are forever evolving. The following new rules now apply: [list] [*] Thou shall only attack the opponent directly across from you. You can definitely use this rule to your advantage! Place high πŸ›‘ Physical Defense Disciples across from that enemy 😑 Rage Prophet! However, if a Disciple has enough 🧠 Knowledge, they might be able to attack the most effective target, instead...! [*] The two teams shall no longer act after the other. Instead all Disciples, on both teams, shall act based on their ⚑ Cunning stat! Be sure to get high ⚑ Cunning on your Disciples using debuffs, so they can get in front of the enemy's turn! [/list] These rules serve the make the Sacrament more fair, interesting and gives you more control over the Sacrament's outcome! [b]And lots, lots more![/b] [list] [*] πŸ—£ Expanded Recruitment Mechanics: Recruiting new Disciples has been radically expanded! [*] Not only do your πŸ’« Religious Development improve and modify your new Disciples in many new ways, but we've also included a system for Personality & Character Traits! [*] πŸ› New Buildings: Several πŸ’« Religious Developments will unlock special buildings. [*] Cremate your dead at the Funeral Pyre or pray to the tree spirit of the Hallowed Tree! [*] πŸ’Ž New Relics: Several πŸ’« Religious Developments grants special Relics. [*] Have fun looking at the pictures of the Big Book of Bodily Bliss or bravely wield the Paladin Blade! [*] πŸ’° Economy Overhaul: We've streamlined the ways resources are spent and rebalanced the whole economy, all so you have many more meaningful choices as you expand your religion! [*] πŸ—Ί Expanded and Overhauled World Map: Lots of new encounters now populate the expanded World Map! [/list] What religion will you create using the new Religious Developments!? Let us know in the comments!​ Learn more about the update in our introduction stream on October 23! Come join us as we create a religion in a big gameplay stream on October 24!​ For more in-depth info and screenshots, you can visit [url=https://community.abbeygames.com/threads/first-info-the-create-your-own-religion-update.446/#lg=attachment788&slide=0]this post on our community forums. [/url]