Hello everyone! We have an important announcement for all interested Closed Beta participants. Our hardworking team ran into a few major bugs while preparing the game for the beta test. Due to this, please expect that there might be a delay to the Beta release scheduled for tomorrow. We sincerely ask for your patience while we fix the game, and we hope to deliver it soon! Beta sign-up will remain open until the new date of the Closed Beta Test is set. Please stay tuned to our announcements in our [url=discord.gg/3VbsDVaYKm]Discord [/url]for any updates. 🙇‍♂️ In the meantime, let us share with you what content you can expect during the Closed Beta Test. [h3]Change Logs for Closed Beta Test[/h3] [u][b]Story[/b][/u] [list] [*] Chapter 1 [*] Chapter 2 [/list] [u][b]Adventure[/b][/u] [list] [*] Added a new feature called Shrines [*] Adjusted the type of enemies that spawn per location. Specific enemies will spawn in specific locations. [*] Adjusted the type of loots that drop per location. Specific loots will now drop in specific locations. [*] The Goblin Details UI was revamped to improve its intuitiveness and add more functionality. [*] Players may select 2 out of 4 genes to be active. [/list] [u][b]Combat[/b][/u] [list] [*] Added resistance to certain Status Effects for Bosses. (Each boss has unique resistance stats) [*] Adjusted the Innkeeper’s stats and AI Behaviour. [*] Adjusted the Shadow Wight’s stats and AI Behaviour. [*] Added partial Keyboard controls for combat (‘1’, ’2’, ‘3’ for abilities) [*] Adjusted the Ham Hammer’s stats. [*] Added 2 new weapon types (Spear, Blunt) [*] Changed and rebalanced the Goblin Abilities [*] Added 4 abilities for each Class (each goblin now has a total of 8 abilities) [*] Note: Only 4 can be active at a time. Players can select which abilities to activate [/list] [u][b]Lair[/b][/u] [list] [*] Adjusted required materials to build different rooms in the Lair. [*] The breeding feature is now available in the Lair by building the Warrens. [*] Goblin genes were improved to become more intuitive. [*] Adjusted Goblin squatters that visit the Campgrounds in the Lair. [*] Adjusted the number of inventory slots available in the Larder and Armory at Lvl 1. [*] Dismissing a Goblin from the Lair now provides the player 1 Ancestral Point if the Goblin is a veteran. [*] All rooms in the Lair are now upgradeable. [/list] For more information about the Closed Beta Test, [url=https://store.steampowered.com/news/app/1521970/view/3133944822969101089]please visit our previous blog post[/url].