Hello Mayors! We’re excited to announce that: [img]https://clan.cloudflare.steamstatic.com/images//43837161/6740a4a0f80982c6fd78d5358d583a2cac7c2189.png[/img] [h2]Go-Go Town! is coming to Early Access on June 18th! [/h2] This has been the culmination of quite a lot of work, and at the same time, it’s just the beginning. We can’t wait for you to experience the game beyond the playtests and join us on the journey to 1.0. [previewyoutube=YkKbok_91TI;full][/previewyoutube] Want to know when it’s coming to your part of the world? [img]https://clan.cloudflare.steamstatic.com/images//43837161/5b9fca3d8b8984cb74028ef4668b8324eaf277b0.jpg[/img] And of course, it wouldn’t be an EA announce without a big ol’ roadmap, so you can see what we’ve got planned throughout the Early Access period. We’ve got a lot of things that we want to roll out, and some secret things that will only come to light a bit later. Take a look: [img]https://clan.cloudflare.steamstatic.com/images//43837161/51efb55a0ef42986d634c4be8129d03a56c5913a.jpg[/img] And finally: Next Fest kicks off TOMORROW, [b]but our updated demo is live RIGHT NOW[/b], so you [url=https://store.steampowered.com/app/2195120/GoGo_Town/]can check it out immediately[/url]! With our inclusion in Next Fest, we wanted to make things a bit… chaotic. [b]So we’ve added a critter slider into the mix![/b] This will multiply the amount of wildlife in your town—[b]and for every 5K demo downloads, we'll add an additional level![/b] At a certain point, it will be putting your CPU through the paces. So how many creatures can you add to your town before things go haywire? Only one way to find out! [img]https://clan.cloudflare.steamstatic.com/images//43837161/3492bab24a2c667785d3210d82d2503960ee959c.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//43837161/489227342bf5f04a8a1799c21e55d037c081dcef.gif[/img] https://store.steampowered.com/app/2195120/GoGo_Town/