[b]Voice recorder[/b] Now the recorder has a recording line, you need to ask questions like a radio receiver. If the ghost is nearby, then after a successful command, a noise event will appear on the time line. You can determine that it was noise or proof by listening to the recording. [b]Update[/b] -Optimized tool display -Added visual paths to portals if it is far away -Added animation of seals at idle, added animation of a protective seal when attacking -Reduced CPU load in speech recognition -Added an open microphone mode without the need to press the voice chat button -Now, in any mode, you do not need to release the voice chat button for recognition to work -Now you can spam in the voice chat - "Close" the portal -Now closet doors can be quickly opened/closed by double-clicking the mouse -The delay before the next hunt now has the following time ( 25 , 15 , 10 ) -Added setting (Multithreaded speech recognition) -The ability to adjust the volume of lobby participants has been added to the game menu (ESC) -Now, during the hunt, the ghost always hears you -Added temperature mode setting (Fahrenheit) -Volume settings have been reworked -The ritual book is now available from level 3 -All prices have been rearranged -Now handprints have a 100% chance, but the chance of interacting with the door has been reduced -Added a small influence of the player's level on the difficulty of the match -Added animation of death, completed the corridor of death -Now the cross works only in the hands, the delay in the activity of the cross has been reduced -Implemented the behavior of the following ghosts in accordance with the description: --Onryo --Mononoke --Caoineag --Djinn --Doppler (without mirror) --Myling --Revenant --Shiryo --Shinigami --Poltergeist --Obake --Piru --Amonjaku --Kijo --Oni --Mogwai --Mara --Pishachi [b]Fixed[/b] -Fixed a bug when the settings were low, the characters became silver -Removed the display of the standard print when you pick up a spray can with paint for the first time -Fixed an error in which if you leave the match dead, the dead man's vision was preserved. -Fixed an error in which the camera installation preview did not show a (Ghost Orb) on the camera -Ritual items, if they fall into the ground, will return to the place of appearance after a while -Fixed a bug where a ghost reacted to its own sounds while hunting -Fixed a bug where if one portal was successfully opened, the second could not be destroyed -Fixed a bug with the assignment of the ESC key -The passport should no longer be stuck in inaccessible places -Fixed a bug where if you change the tool from an UV flashlight to another slot and then change it to an UV flashlight, it dont working (dont renderer handprints) -Fixed the renderer of hand prints