GearBlocks 0.7.9091
Author: danger726,
published 1 week ago,
[img]https://clan.cloudflare.steamstatic.com/images//37970304/eec50918142fb18161f2ac41ea0b6077ab4b9bda.jpg[/img]
Hey everyone, after taking a much needed break, I'm back to work on the game!
The next major task to tackle is "logic" (switches, sensors, control modules, etc.) which will involve some experimentation and iteration to figure out how it should all work. This will take a little while, so in the meantime here's a small update with a selection of new parts and other improvements.
[h3]Angle limiters[/h3]
These parts connect to an axle via a rotary bearing, and restrict rotation between a minimum and maximum angle that you can specify.
[img]https://i.imgur.com/C5xpM0k.gif[/img]
[h3]Ratchets[/h3]
These also connect to an axle via a rotary bearing, and allow for rotation in only one direction. You can configure the number of ratchet locking "steps", set the locking direction, and optionally bind a key to temporarily release the ratchet lock.
[img]https://i.imgur.com/r5e8uin.gif[/img]
There are also gears of various sizes with the ratchet mechanism built in.
[img]https://i.imgur.com/tjeREgk.gif[/img]
[h3]Other parts[/h3]
Speaking of gears, I've added a couple more spur gear size variations, and worm gears with the opposite thread direction. You'll also find some new blocks and connectors...
[img]https://clan.cloudflare.steamstatic.com/images//37970304/6a692c06cf5be8b7c4ccf2971b47bc2c8e0796c1.jpg[/img]
...including a universal joint "yoke" that can be combined with the "Angle Axle 4 x 90" connector to build universal joints.
[img]https://i.imgur.com/t9idRRR.gif[/img]
There a few more improvements too, check out the full release notes for details:-
[list]
[*]New parts:-
[list]
[*]Block, resizable in all three axes (and hollow, like the sphere and cylinder).
[*]U-Plate block.
[*]Offset tile 1x2 and 2x2 blocks.
[*]Spur gears 28T and 36T.
[*]Worm gears x1, x3, and x7 with opposite thread direction.
[*]Ratchets (axle-to-axle & block-to-axle).
[*]Ratchet gears x1 to x3.
[*]Angle limiters (axle-to-axle & block-to-axle).
[*]Small corner 90 and tee 90 pipes.
[*]"2-Hole & Axle (Perp)" and "2-Plate & Axle" connectors.
[*]Universal joint "yoke" connector.
[/list][*]Stepper motors now have optional angle limits.
[*]Added colliders to gear and pulley "hubs".
[*]Added option to simulation settings to disable physics force range limit.
[*]Added option to builder tool "advanced options" to adjust part highlighting brightness.
[*]Added option to [b]ConstructionDebug[/b] script mod for showing part colliders.
[*]Added option to game settings to disable cloud diagnostics crash and exception reporting.
[*]Updated localised strings.
[*]Bug fixes.
[*]Upgraded to Unity 2021.3.45.
[/list]