Hey everyone, We've just pushed out a significant update that includes numerous improvements, balance changes, and bug fixes. Your feedback has been instrumental in shaping these changes, so thank you all for your continued support! Here's what's new in this update: [h2]Improvements and Balance Changes[/h2] [list] [*] Updated Power Upgrader UI for a better user experience [*] Tweaked NG+ enemies for more variety [*] Added Shield SFXs for enemies in Outer Sphere level [*] Moved Scrapper enemy from Abyssal Docks to Forge level [*] Moved Spider enemy from Poisoned Reaches to Abyssal Docks level [*] Buffed Conductor enemies in Outer Sphere, added shields [*] Nerfed Enemy Kill bonus and made it a Rare type [*] Decreased DamageForCredits damage bonus [*] Removed unfinished Shock Grenade power [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed Weapon Calibrator pricing [*] Fixed Breaker double attack issue [*] Resolved double Teleport Object spawns [*] Fixed Enforcer front parts [*] Corrected missing Font in Weapon Upgrader [*] Fixed DOT damage blocking phase 2 of Heart of the Singularity boss fight [*] Resolved ScorchingWall death leaving effect behind [/list] We've also made numerous other small tweaks and improvements to enhance your overall gaming experience. As always, if you encounter any issues or have feedback about these changes, please let us know on the forums or our Discord. Thank you for your continued support, and enjoy the improved Galactic Glitch experience!