We’ve got an exciting update for Wrath of Cobra packed with fixes and quality-of-life improvements. Check out what's been enhanced in your mission to bring down Cobra! [b]Fixes[/b] [list] [*] Control Rebinding: Your custom control settings will now save correctly, so you won’t need to reconfigure them after each session. [*] Cutscene Skipping: Accidental skipping of cutscenes has been resolved. [*] Dash Grabs: Dashing into grabbable objects or enemies will no longer cancel your dash attack. [*] Health Pickup While Armed: You can now pick up health items without needing to drop your weapon. [*] Boss Movement Speed: Bosses will no longer slow down mid-fight. [*] Sprite Sheet Optimization: We've optimized the sprite sheet to prevent any visual artifacting. [/list] [b]Quality of Life Improvements[/b] [list] [*] Higher Difficulty Tweaks: Harder difficulties are now harder. [*] Dark Duke Boss Fight: Dark Duke has undergone some improvements to make his fight more engaging and less spammy. [*] More Floppies: Especially from minibosses. [*] Ferret AI Improvements: The Ferret enemies are a bit smarter. [*] Crimson Twins Boss Fight: The fight against the Crimson Twins has been refined for a more satisfying experience. [*] Timber AI Enhancements: better able to leave the battlefield. [/list] Keep the feedback coming, and stay tuned for more updates as we continue to improve the game. YO JOE!