Hello everyone, we've just deployed a patch that fixes a range of issues found in the Call To Arms Part I update. There's more patches to come as we learn about these issues, please let us know if you experience any we might not have heard about yet. [b]Fixes[/b] [list] [*] Buffed the HV-1 winch strength and increased it's maximum length. [*] Optimised health code to minimise game freezing on death. [*] Fixed a bug where the third person's gun model parts and muzzle flashes would be rendered in the first person camera after exiting a vehicle. [*] Fixed a bug where the mission to steal a HV-1 was not completable and caused the game to stop working correctly. [*] Fixed the road collisions near the outpost that leads to the main facility bridge. [*] Fixed NavMesh around the fortresses so soldiers and animals are no longer able to spawn or walk inside the walls. [*] Fixed a bug where the HV-1 was still drive-able after it had run out of fuel. [*] Adjusted helicopter spawnrate to be slightly less frequent. [*] Helicopter will now flee if it is unsuccessful in finding players after a while. [*] Adjusted textures on Chris Roberts and Aaron Roberts default and survivor outfits, as well as all Corocotta disguises to prevent them clipping in the camera. [*] The fortress floors now give the correct footstep sound effects. [/list] Thanks everyone!