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The long-awaited Final Fantasy 14 patch 5.3 release time has landed. The MMORPG's latest update, Reflections in Crystal, is live in-game, which means a hearty new batch of content to feast upon, as well as a revamp for A Realm Reborn's main story, to help newcomers get through it and catch up more easily. Deciding what had to go and be cut out was a tricky process, however, as the game's director tells us - and it seems an initial idea was to get rid of some quests altogether.

In an interview with FFXIV director Naoki Yoshida, we asked how the developer decided what to cut and what to truncate, and if there were any painful decisions to make along the way. "The first proposal was to 'reduce the number of quests'", Yoshida tells us.

"This is because it would make it easier. However this had major drawbacks, such as players losing the opportunity to meet NPCs and find out about the lore if the quests were removed completely," the dev says.

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