Update 53: Database redesign and quest system change
Author: thetechinox,
published 1 year ago,
[h1]V53:[/h1]
[h2]Changes:[/h2]
[list]
[*] Tutorial replaced by a small series of quests
[*] Added random daily quest
[*] Added quest when passing certain level
[*] New quest menu
[/list]
[h2]Improvements:[/h2]
[list]
[*] Display the xp earned for any craft in the game
[*] You can now move by clicking both mouse buttons simultaneously
[*] Finished (ready) crafts are now picked up instantly when passing by the crafting building
[*] Improved the information displayed in the currency exchange menu and in the different menus
[*] Added a new description when hovering over any of the currencies
[/list]
[h2]Corrections:[/h2]
[list]
[*] Added a filter on Steams nicknames that have special characters
[*] Fixed a bug on the interface to give the order to the dog to sleep (the dog interface did not disappear)
[*] Fixed a display bug on the price of pumpkins
[*] Fixed a bug with which the dog could not pick up the tools when they were in the barn
[/list]
[h2]More: [/h2]
[list]
[*] a lot of invisible changes were made to facilitate further updates (translation + ease of adding new features)
[/list]