On the whole Fallout 4 holds up incredibly well. The shooting is tight, the Commonwealth is still fresh almost a decade later, and the modding community always gives us something new to play with. Every time I revisit Fallout 4 though, I'm reminded how much better the movement of other games is. Titanfall 2, Severed Steel, and Halo Infinite all boast incredible movement systems held together by a slick sliding mechanic, leaving Bethesda's RPG lacking on a return visit. Not anymore though, as a legend of the Fallout 4 modding scene has just released an entirely modular movement overhaul, and yes, it includes sliding.
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