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I imagine the dream for many modders, who largely work as volunteer developers, is to catch the eye of a big game studio and get a job there. It's happened with Valve in particular (it hired the modders who created Counter-Strike, Dota, and Team Fortress, just to name a few). Modder Brendan Greene was hired by Bluehole to create PUBG, Dean Hall went from contract worker to project lead at Bohemia based on his DayZ mod, Riot hired CS:GO pro and map-maker Sal Garazzo, who's now co-lead game designer for Valorant… the list goes on... Read more.