Hey folks! Thanks for your continued support on F1® Manager 24! We've loved seeing the liveries you've created for your own teams and appreciate all the feedback you've been giving us on the game so far. We've been taking a look at reported issues and [u]will be releasing a patch on all platforms next week[/u] that will address the issues listed below. [b]Stability[/b] [list] [*] Various crash & stability fixes [*] Fixed softlock when selecting 'Compare Staff' on vacant staff member profile [/list] [b]Team Management[/b] [list] [*] Reduced mentality impact on attributes [/list] [b]Car Development[/b] [list] [*] Fixed AI starting races with major powertrain faults [*] Improved AI assignment of engineers; increasing simultaneous projects in progress [*] Adjusted start dates for AI research projects [/list] [b]Sponsorship[/b] [list] [*] Fixed secondary sponsor payments not being received [*] Reduced financial penalty for not meeting engagement targets [*] Fixed inconsistencies in UI presentation of sponsorship payments [/list] [b]Race Weekend[/b] [list] [*] Fixed strategy being reset when changes made to Pace Mode within Driver Options [*] Fixed drivers sometimes becoming stuck in garage after a red flag during qualifying [/list] [b]We can also confirm that the below list of reported issues are currently under investigation for a future update.[/b] [list] [*] Game processing speed improvements [*] Further mentality balance [*] Further AI car dev balance [*] Contract & hiring logic improvements [*] Fixes for erroneous team comms [*] Too many cars being lapped [*] Created teams hitting cost cap quickly and without clarity [*] AI utilisation of CFD and wind tunnel allocation [/list] Please note: This is not a full list of everything the development team are working on. If your issue has not been addressed in a previous patch or is not listed here, you can report any bugs or issues here: https://issues.frontierstore.net/reported-issues/f1-manager-24 Keep an eye on our social channels and website for updates!