[u][b]New Features[/b][/u] [list] [*][u]New Tier Cycle - Food:[/u] [list] [*]Now you can grow Food for your Colonists. It takes couple of jobs to make a chain complete. From transforming Earth into Soil, Soil and Water into Basic Food and in the end purify the Polluted Water into Clean Water again. [/list] [*][u][b]New Buildings:[/b][/u] [list] [*] Soil Printer ([i]Food[/i]) [list] [*] Transforms Earth into Soil [/list] [/list] [list] [*]Food Incubator ([i]Food[/i]) [list] [*] Transforms Soil and Clean Water into Food [/list] [/list] [list] [*]Water Purifier ([i]Food[/i]) [list] [*] Purifies Polluted Water into Clean Water [/list] [/list] [/list][img]https://clan.cloudflare.steamstatic.com/images//43182479/e35a26064cd0adf90f313a2cf36d4cd1170b670e.png[/img] [u][b]Changes[/b][/u] [list] [*]Farm Incubator now produces more food (Basic Food production per recipe increased from 0.3 to 0.4) [*]Mining time decreased from base 10s to 8s [/list] [u][b]Fixes[/b][/u] [list][*]Several bug fixes [list][*] Fixed when Colonists can’t find the correct shift to work[/list][/list] [u][b]UI[/b][/u] [list][*]Added new Graphics [*]Build Detail Window improved[/list]