Food Expansion
Author: Hoota,
published 1 year ago,
[u][b]New Features[/b][/u]
[list]
[*][u]New Tier Cycle - Food:[/u]
[list]
[*]Now you can grow Food for your Colonists. It takes couple of jobs to make a chain complete. From transforming Earth into Soil, Soil and Water into Basic Food and in the end purify the Polluted Water into Clean Water again.
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[*][u][b]New Buildings:[/b][/u]
[list] [*] Soil Printer ([i]Food[/i])
[list] [*] Transforms Earth into Soil [/list] [/list]
[list] [*]Food Incubator ([i]Food[/i])
[list] [*] Transforms Soil and Clean Water into Food [/list] [/list]
[list] [*]Water Purifier ([i]Food[/i])
[list] [*] Purifies Polluted Water into Clean Water [/list] [/list] [/list][img]https://clan.cloudflare.steamstatic.com/images//43182479/e35a26064cd0adf90f313a2cf36d4cd1170b670e.png[/img]
[u][b]Changes[/b][/u]
[list]
[*]Farm Incubator now produces more food (Basic Food production per recipe increased from 0.3 to 0.4)
[*]Mining time decreased from base 10s to 8s
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[u][b]Fixes[/b][/u]
[list][*]Several bug fixes
[list][*] Fixed when Colonists can’t find the correct shift to work[/list][/list]
[u][b]UI[/b][/u]
[list][*]Added new Graphics
[*]Build Detail Window improved[/list]