Early Access Release 1.1.2
Author: tari,
published 3 months ago,
[list]
[*] Replaced the jacket art & player icon for 'Resurrection'
[*] Updated 'City in the Clouds' to use the City background
[*] Updated visual effects for Gear Shift notes
[list]
[*] All of these effects can be adjusted to your liking under the 'ADV. INTERFACE' options category.
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[*] Updated the life and momentum gauges
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[*] Life gain increased by 33% and life loss reduced by 33% on Beginner difficulty charts
[*] Life gain increased by 16% and life loss reduced by 16% on Normal difficulty charts
[*] Momentum loss reduced by 50% on Beginner difficulty charts
[*] Momentum loss reduced by 25% on Normal difficulty charts
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[*] Added experimental code that temporarily disables Sticky Keys popups on Windows
[list]
[*] If you encounter any issues (i.e. antivirus or issues with the game launching), please file a bug report
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[*] Added global events "SetCheckpointLabel" and "ResetCheckpointLabel"
[*] Added a limit of 64 checkpoints per chart
[*] Added new mods (more details in custom chart documentation)
[*] Updated credits names with new team members and more!
[*] Removed unused models
[*] Whitelisted the 'Enter' key on Keyboard for rebinding controls
[*] Updated Discord RPC
[*] Fixed a bug where final times would be faster than normally possible
[*] Fixed a bug with empty charts crashing during checkpoint generation
[*] Fixed a bug with beat based mods starting at negative beats
[*] Fixed unintended behavior with BPM changes modifying spacing between notes
[*] Fixed a bug with overlapping notes & opacity
[*] Fixed a bug where some songs would linger after finishing a song
[list]
[*] This also fixes the bug where the playback icon on the progress bar would be behind in some cases
[/list]
[*] Fixed a bug where the color scheme folder wouldn't open
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