[img]https://clan.cloudflare.steamstatic.com/images//43163314/59963c6d3a92883fad9883e6a50797057ff85ebc.jpg[/img] It's a pleasure to be alongside all these wonderful indie games in Steam Next Fest with the improved concept demo of Evil Awaits. Thank you to everyone that has downloaded, played, watched, and wishlist thus far! [h2]Improved Concept Demo[/h2] Since the early access demo back in October 2022, improvements, fixes, and additions have all been made to create what we hope is an overall better experience. This could not have happened without the 300+ players that provided feedback, made content, and supported the project in its early stages, thank you. [img]https://clan.cloudflare.steamstatic.com/images//43163314/c5e8f56a4c612bf8cb1eee491ba27cfcbb279d3a.gif[/img] Whilst the concept demo has seen big changes over the past months, it's still a concept demo. This means we intend to make improvements and additions all based on player and community feedback during Steam Next Fest 2023 and until the release of Evil Awaits. We can't wait to update and apply more to the concept demo as we look into and test suggestions such as a stamina system, keybinding, and more. Here is a list of just a few of the many features we've added thanks to player feedback since the early access demo: [list] [*] [b]Medkits[/b] - Can now be collected, stored, and used when the player wants instead of on pick-up. Medkits can be used whilst walking and are indicated by a new character animation & charge bar above the player's health pool. (Hold C / LB / L1, must have a Medkit and be below max health). [*] [b]Headshots & Criticals[/b] - Precise firearms can now deal critical damage to the weak point of all enemies, this scales with damage upgrades and attachments. Additionally, enemies can be staggered with the appropriate weapon or melee attack, (for example A shot to the leg will slow down their approach). [*] [b]Difficulty Selection[/b] - Available when starting a new game, difficulty selection has been added to adjust the experience towards your skill level. We hope to implement more affixes such as save items and difficulty options in the future. [*] [b]Save Infomation[/b] - Your in-game time, Difficulty, Medkits, and Toolkits Used have been added to save slot information. [*] [b]Interactions[/b] - Ammo, Keys, Doors, and anything the player can pick up/use will now be easier to locate whilst using Sprint, melee attacks, dodge rolls, and more. [/list] [h2]Support The Project![/h2] Evil Awaits is an indie game project created by a single developer extremely passionate about game development & the survival horror genre with very little budget. We can't wait to develop more and have the design and assets ready for more enemies, weapons, bosses, puzzles, upgrades and so much more. If you'd like to see Evil Awaits stay in development and release a full game, please consider supporting the Indiegogo page and grabbing yourself some great rewards! [h1][url=indiegogo.com/projects/evil-awaits-action-survival-horror]Support Evil Awaits Here![/url][/h1] [img]https://clan.cloudflare.steamstatic.com/images//43163314/66af88d7a882e1fab6aa63fceff791a2048d17ab.png[/img]