[h2]Evil Awaits Timeline[/h2] A short summary of what is coming and when for the Evil Awaits project. [img]https://clan.cloudflare.steamstatic.com/images//43163314/7fe913a7b1bcf2e3ff8ec08f519beffd91f0ed7b.png[/img] [h3]10 days remain to play the Early Access Demo for Evil Awaits and support the funding page[/h3] [b]Kickstarter:[/b] kickstarter.com/projects/1464972457/evil-awaits Want to give feedback that will directly impact the future of this game? Answer this survey: https://forms.gle/8apCCVkWWevEjav48 Whilst we have a growing list of additions, fixes, and more to bring forward in the future, a minor update for the early access demo was released on Nov 20th with the following: [list][*] Introduction cutscene volume now responds to sound settings. [*] Red targets added to the wooden loot crates appearance. [*] Slight UI adjustments on interactable objects. [*] Additional Pistol ammunition added to the tutorial section. [*] Various positioning fixes for environmental assets. [/list][img]https://clan.cloudflare.steamstatic.com/images//43163314/38a6bd95b66c44287bca3afa14d3bd766da7b188.png[/img] [b]Thank you to everyone that has played, created content around, and supported Evil Awaits thus far, we can't wait to respond to your feedback and show you what's next.[/b]