Hello! I hope everyone is off to a good start to their week! We've continued working hard to address various issues related to balance and bugs. Here's a summary of the significant adjustments and fixes that have been implemented since our last update yesterday, up to version 1.1.12p. [h3]Bug fixes:[/h3] [list] [*] Getting caught behind the spring in the Construction Site [*] One oil barrel in the Construction Site had too wide a radius to catch Tinder's flame [*] Tinder's flame could reach extremely far if started at a specific time [*] Worker Gnomes not selecting correct attacks -- now they will always throw a wrench or enhance surrounding Robopigs [/list] [h3]Gameplay Balancing:[/h3] [list] [*] Reduce Worker Gnomes' Wrench Throw max damage to 2 (down from 4) [*] The guard position before the 3 Mouse fight has been adjusted to give the player more of chance to avoid being hit by first strike [/list] [h3]SFX Adjustments:[/h3] [list] [*] The sounds for dialogue have been remixed to be more balanced [*] Tinder's double bass sounds during Jam Session have been remixed to be more audible [/list] Happy playing, until next time! - Sleepy Castle Team