Hello everyone! We have released an update 1.1.23p which includes several changes to address balancing issues as well as bug fixes. Below is a summary of those changes, and also includes all changes since the last update. [h3]Balancing[/h3] [list] [*] The guard window timing for all enemy attacks has been made a bit more lenient [*] Update Cacophonous Chord to description to clarify it ignores shields [*] Several attacks have been further adjusted to improve timing: [list] [*] Tinder's Headbutt [*] Mouse Stack Jump Attack [*] Brick House Mech Rock Throws [*] Robopig Laser Beam [*] Robopig Saw Attack [*] Toy Soldier Shot[/list][/list] [h3]Bugs[/h3] [list] [*] Soldier respawning too soon in the hall outside the Dungeon Treasure Room [*] Tinder's flame could be activated during battle transition [*] Pressing specific key after Dungeon battlefield softlock [*] Telepager menu bug pressing Back and then Accept too soon [*] Coins doubled when picked up with Buckler [*] Further fix for Dungeon Bridge puzzle cutscene bug [*] Happy Howl Hollow display bug in Chinese [/list] Let us know what you think, happy playing! - Sleepy Castle Team