Hey Citizens, we have just released Hotfix 11.1.2 to address the following issues: [h3]Art:[/h3] [list][*] [b]Fixed:[/b] Cotton plants in pots were displayed too small. [*] [b]Fixed:[/b] Texts on the Steam Truck were displayed wrongly. [*] [b]Fixed:[/b] Flat Steel Doors were missing their texture.[/list] [h3]Balance:[/h3] [list][*] [b]Changed:[/b] Housing points for the Electric Wall Lamp increased to 8 from 2,5. [*] [b]Changed:[/b] Housing points for the Hanging Electric Wall Lamp to 8 from 2,5. [*] [b]Changed:[/b] Housing points for the Tallow Wall Lamp to 4 from 2,5. [*] [b]Changed:[/b] Room volume requirements were removed from all lighting objects, allowing them to be placed anywhere.[/list] [h3]Miscellaneous:[/h3] [list][*] [b]Added:[/b] Players can now define per object with storage component if they want newly placed storage objects to be automatically linked with them. [*] [b]Changed:[/b] Players no longer need to be a citizen of a specific settlement to receive reputation from it via civics. [*] [b]Fixed:[/b] A server crash that occured when using explosives near bedrock. [*] [b]Fixed:[/b] A server crash related to room calculations. [*] [b]Fixed:[/b] Storage filters didn't work reliably after adding persistent filtering to the economy viewer. [*] [b]Fixed:[/b] Durabilities of multiple, identical items would become linked when using the consolidate button in their storage. [*] [b]Fixed:[/b] When joining a settlement with a homestead while having unused claimpapers of it stored in the claim stake, these claimpapers could no longer be removed from it. [*] [b]Fixed:[/b] Abandoning a specialty would show a notification noting a different specialty than the one actually abandoned.[/list]