v1.1.1 Now Available
Author: marshmatter,
published 2 weeks ago,
Hello again everyone!
Happy (Canadian) Thanksgiving! A small(ish) update here, primarily aimed at bug fixes and quality of life improvements related to v1.1 feedback.
[h1]Release Notes[/h1]
[h2]Changes[/h2]
[list]
[*] Norsk language now available
[*] Fog shadowing has been added to maximize sunset ๐๐๐น๐ผ๐.
[*] Whale hologram has been recentered to the emitter and motion adjusted for better consistency in preparation for future functionality
[*] Noto Sans Devanagari and Noto Emoji are now part of the Neon Sign fallback font library. ๐๐๐
[*] Made some adjustments to the rain particle system to improve look and performance
[*] Pause menu news updates from Steam will now prioritize certain updates
[*] Adjusted some props to allow for more versatile placement
[/list]
[h2]Quality of Life[/h2]
[list]
[*] Resolution/Vsync settings have reworked to better demonstrate the functionality relating to framerate
[*] Fullscreen windowed mode has been added
[*] Target FPS slider has been added, activated when Vsync is set to off, and also reflects how Vsync limits framerate at different settings
[*] Closed Loop road setting has been moved to the Advanced Prop panel (no more right click)
[*] When playing on the Experimental Branch, โExperimental Modeโ, will now be visible on the screen.
[*] Bulk Backup restore buttons now activate in Experimental mode.
[*] Experimental Mode saves are now separate from main branch saves and progress is tracked separately. This prevents accidental corruption of saves when moving back and forth between main and experimental. I continue to stress: THINGS MAY BREAK IN EXPERIMENTAL and your saves may be lost
[*] Removed achievement progress from Experimental mode
[*] Increased distance threshold to initiate right click on billboard to change image (prevent accidental clicks)
[*] Decreased height of selectable area on roads to make it easier to select curve control points.
[/list]
[h2]Bug Fixes[/h2]
[list]
[*] Fixed a bug where Closed Loop roads did not save properly
[*] Fixed a bug that caused Weather state to not save
[*] Fixed a bug that caused a break in the Monorail track geometry
[*] Fixed a bug that caused rain to be more performance intensive that it needed to be.
[*] Fixed a bug where traffic density would not update all parts of the road
[*] Fixed incorrect texture filtering on traffic
[*] Fixed Vsync count not saving with resolution settings
[*] Fixed an issue causing stuttering when rendering UI with Thai characters
[*] Fixed an issue where buildings could not be moved if placed inside a Prop
[/list]
[h2]Known Issues[/h2]
[list]
[*] Display settings may need to be reset to reflect new modes and values
[*] Display settings only show available resolutions and refresh rate for current mode. Options may change when switching between Display Modes (e.g. Fullscreen to Windowed)
[*] Some prop placements generate incorrect rotations
[/list]
[h1]What's Next[/h1]
The Roadmap is currently being adjusted to prioritize the introduction of Mod Support before Photo Mode improvements along with other community suggestions. Stay tuned.