Hello again everyone! Happy (Canadian) Thanksgiving! A small(ish) update here, primarily aimed at bug fixes and quality of life improvements related to v1.1 feedback. [h1]Release Notes[/h1] [h2]Changes[/h2] [list] [*] Norsk language now available [*] Fog shadowing has been added to maximize sunset ๐•๐•€๐”น๐”ผ๐•Š. [*] Whale hologram has been recentered to the emitter and motion adjusted for better consistency in preparation for future functionality [*] Noto Sans Devanagari and Noto Emoji are now part of the Neon Sign fallback font library. ๐Ÿ˜ˆ๐Ÿš€๐Ÿ• [*] Made some adjustments to the rain particle system to improve look and performance [*] Pause menu news updates from Steam will now prioritize certain updates [*] Adjusted some props to allow for more versatile placement [/list] [h2]Quality of Life[/h2] [list] [*] Resolution/Vsync settings have reworked to better demonstrate the functionality relating to framerate [*] Fullscreen windowed mode has been added [*] Target FPS slider has been added, activated when Vsync is set to off, and also reflects how Vsync limits framerate at different settings [*] Closed Loop road setting has been moved to the Advanced Prop panel (no more right click) [*] When playing on the Experimental Branch, โ€œExperimental Modeโ€, will now be visible on the screen. [*] Bulk Backup restore buttons now activate in Experimental mode. [*] Experimental Mode saves are now separate from main branch saves and progress is tracked separately. This prevents accidental corruption of saves when moving back and forth between main and experimental. I continue to stress: THINGS MAY BREAK IN EXPERIMENTAL and your saves may be lost [*] Removed achievement progress from Experimental mode [*] Increased distance threshold to initiate right click on billboard to change image (prevent accidental clicks) [*] Decreased height of selectable area on roads to make it easier to select curve control points. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed a bug where Closed Loop roads did not save properly [*] Fixed a bug that caused Weather state to not save [*] Fixed a bug that caused a break in the Monorail track geometry [*] Fixed a bug that caused rain to be more performance intensive that it needed to be. [*] Fixed a bug where traffic density would not update all parts of the road [*] Fixed incorrect texture filtering on traffic [*] Fixed Vsync count not saving with resolution settings [*] Fixed an issue causing stuttering when rendering UI with Thai characters [*] Fixed an issue where buildings could not be moved if placed inside a Prop [/list] [h2]Known Issues[/h2] [list] [*] Display settings may need to be reset to reflect new modes and values [*] Display settings only show available resolutions and refresh rate for current mode. Options may change when switching between Display Modes (e.g. Fullscreen to Windowed) [*] Some prop placements generate incorrect rotations [/list] [h1]What's Next[/h1] The Roadmap is currently being adjusted to prioritize the introduction of Mod Support before Photo Mode improvements along with other community suggestions. Stay tuned.