Hello friends, I may have cooked too much. 1.1 has become bigger than I had originally planned and it needs just a little more time to simmer. However, I think you will be very happy with the expanded 1.1 update which now includes new content on top of the planned Quality of Life updates for billboards, custom neons, flying traffic, and more. [img]https://clan.cloudflare.steamstatic.com/images//44651138/00b518d63144511909b49c6e47f3462df163344e.gif[/img] [h2]Highways[/h2] The [url=https://discord.gg/3Zt5YEywZn]Discord[/url] [i]Road Warriors[/i] have been heard loud and clear and [b]highways are coming to Dystopika 1.1[/b]. Highways can be adjusted to create the bends and curves your dystopian heart desires. You can make roads span the full city or make them weave and duck through each other like a giant web. They are also height-adjustable to make skyways or some Rollercoaster Tycoon-inspired insanity. You can also adjust traffic density and there will be multiple road styles. [h2]New Buildings and Props[/h2] Each district is getting new building types alongside several new props. New creative possibilities! More teases of the new content over the coming weeks. [h2]Community Creation Challenges[/h2] The mod team will be rolling out regular timed theme creation challenge to spark your imagination and creativity. We'll be highlighting the best of the best on various social channels. [h2]Community Translation Project[/h2] 1.1 will be including more language options but we will also be opening up the translations to allow for anyone to contribute new languages and suggest changes - with the goal of being able to continuously translate and improve the localization as new features are added. [h1]Coming Late September[/h1] Thank you for your patience, I hope the wait will be worth it. I'm not ready to set the exact date yet, but anticipate 1.1 to release during the [b]second half of September. [/b]