Fixes -You can now increase a faction wanted level succesfully -You can now decrease a faction wanted level succesfully -Actions on friendly/neutral/enemy faction are now shown correctly -Polished up tooltips text -Only the first trait was shown of a player character. Balancing -The chance to injure a character is now lower -Lowered the amount of guns needed for robbing to 1 -Lowered the chance that a new mission will appear -Increased the price of dynamites in Missions -It's now harder to rob a house but also more rewarding -Stealing/robbing store/gas stations is now more rewarding Additions -You can now see a factions's wanted level -There is now a guide inside the game that as the time goes on it will get bigger and bigger -Enemy Ai will now try to get themselves out of investigations, if there is an active one