Boss, We've got update #3 for you
Author: Core,
published 9 months ago,
[h1]Boss, new week, new update for you![/h1]
[h2]Fixes[/h2]
[list]
[*]Hireable people now doesn't show empty slots anymore
[*]Locked icon doesn't show on free henchmen slot
[*]Fixed an issue where you couldn't select henchmen for headhunting
[*]Fixed text overflowing issues in Task Started Panel
[*]Fixed text overflowing in Missions
[*]Fixed up portraits in Missions
[*]Removed date text in dialogue
[*]Fixed an issue which was making small amount of text too big size in Encounters.
[*]Fixed bug where incorrect henchmen was shown when they left you
[*]Fixed bug where chance of success for "Inspect Building" was incorrectly shown as 0%
[*]Fixed Deadbeat father wrong portrait showing
[*]Fixed bug that was causing special events to show up, even if building was not inspected
[*]Quests no longer affected by resource losses
[*]Fixed "Card Game" encounter that was requiring cunning but it was shown as cunning 0.
[*]Enlarged Talents clickable position
[*]Fixed issue with first henchman clicking showing different henchman
[*]Fixed an issue where player charcter traits were being shown as hidden
[*]Fixed wrong female voices for male characters
[*]Fixed an issue where slipping in "Raining" encounter didn't caused damage
[*]Fixed an issue where slipping in "Snowing" encounter didn't caused damage
[/list]
[h2]Changes[/h2]
[list]
[*]Lowered frequency of "Busy Alehouse" encounter
[*]Lowered frequency at which encounters are shown
[*]Made "Continue Button" juicier on Task Started Panel
[*]Made "Continue Button" juicier on Task Completed Panel
[*]Added versioning to save system, which means that old saves won't work but upcoming updates will enable to withstand upcoming updates(there is a chance this won't be true for all future updates)
[*]Hidden Bootleg button as it doesn't do anything in the demo
[*]Improved text connected with stats so it will describe better what you gain by picking up a talent
[*]Improved Resource Change Indicator
[*]Improved Status Change Indicator
[*]Improved design of Status/Resource Change indicator
[/list]
[h2]Additions[/h2]
[list]
[*]Added functionality to be able to increase or decrease text speed (as requested by a user on Discord, don't forget to join the Discord at [url=https://discord.gg/8VZj6x2]Discord[/url])
[*]Added "Someone gets depressed encounter"
[*]Added a low character health message
[*]Added low health indicator
[*]Added a message for why you lost health during a job
[*]Added a Your Character submenu on Character Information panel
[*]Player Traits progress are now shown on your character submenu
[*]Added living costs to the game
[*]Lifestyle costs have been added to the game
[*]Food costs have been added to the game
[*]Added changing of food and lifestyle costs in Your Character submenu
[*]Added Character background to NPCs
[*]New characters are now generated as time progresses
[*]Added Source to Resource change indicator
[*]Added Source to Status change indicator
[*]Added None as Character Food Spending
[*]Added indicator that you lost health because you haven't eaten food
[*]Made character creator arrows juicier
[*]Added option to select your character background
[/list]