7th October Patch Update
Author: Core,
published 3 weeks ago,
[h2]Changes[/h2]
[*]"Ears Everywhere" now has a bigger area knowledge gain modifier(from 10% increase to 50% increase per level)
[*]Schemer now has Associate guns and Associate beer talents
[*]Starting Toughness now increases max health by 6
[h2]Additions[/h2]
[*]When changing archetype more appropriate talents are prepopulated now(with more interesting starting talents to come)
[*]Added World events regarding crime bosses or between bosses
[*]Added an option to stop Day and Night Cycle from activating as requested by some users. You can activate it by pushing LCtrl + LAlt + LShift + D(Hard combination I know but still didn't want users to unknowingly activate it.)
[h2]Improvements[/h2]
[*] Building that can't be named no longer show custom names(aka convenience stores, residential buildings, gas station etc)
[*] Clicking on new mission message now takes you to that specific mission
[*] Clicking on standing order mssage now takes you to the Standing Orders Panel
[*] You can no longer hear UI sounds when the game is in the background
[h2]Fixes[/h2]
[*]Fixed an issue where on rain, bushes were not rendering correctly
[*]Fixed an issue where on load in certain case the associates were getting doubled
[*]Fixed an issue where some roads where rendered on top of one another, causing flickering(or Z-Fighting)
[*]Fixed an issue where initial talent was having trouble with showing tooltip