V1.0.009d
Author: Catman,
published 8 months ago,
This patch fixes a few issues with controllers getting stuck when performing specific strings of actions.
Remember to peek into experimental to see all the QoL changes that are coming!
V 1.1.009d
[b]UX[/b]
[list]
[*] You can now press 'Start' instead of 'Pass Turn' to advance some menus (this is to avoid getting stuck)
[*] When trying to pass the turn while the "are you sure" UI is shown, the turn will be passed right away instead of re-triggering it twice
[*] Added missing icon for Tools
[*] Changed some minor building descriptions to avoid confusion
[*] Various tutorial minor improvements
[/list]
[b]Bugfixes[/b]
[list]
[*] Fixed being able to get the building menu stuck if you access Agepedia while looking at a building and go back
[*] Fixed camera moving a bit when using a controller and returning from a side menu
[*] Fixed opening the research tree with a controller triggering the next tab
[*] Fixed getting stuck on the side UI using a controller if trying to access it while not hovering on the grid
[*] Fixed pause menu not being interactable during cutscenes while using a controller
[*] Fixed cursor getting stuck on the right side of the view if you re-selected the same Pip multiple times
[*] Fixed removing job from a Pip that was trying to cure somebody resulting in a soft lock
[*] Fixed growing crops not remembering they were growing on load
[*] Fixed "This is Addicting" achievement failing to drop
[*] Minor localization fixes
[/list]