Hello fellow Elders! It is time for a new update on the development of the game. But first! These last months have been quite hectic as I became a father! I am so happy! :) So, in-between one diaper and the next, what have I been up to regarding dotAGE? Let's find out! [b]An Apocalyptic Story[/b] I finished adding the game's story (oh yeah, there is also some narrative in this game!). I'm happy to finally put an end to this story. I hope you will like it (if you can survive the Apocalypse!) [img]https://clan.cloudflare.steamstatic.com/images//33727204/7f44f173946bd63c533506a0005dbeec3d2e8d8d.gif[/img] [b]New Connection Mechanic[/b] While working on the balance of the game, I noticed a few issues with the current village layouts, which led me to add a new mechanic that requires you to connect some buildings together using pavements. This creates very nice villages! [b]New Resources and buildings[/b] I just can't seem to keep myself from adding some content (I swear they were needed for balance purposes!) ;P [img]https://clan.cloudflare.steamstatic.com/images//33727204/28d8b3830c5f92800f757b1dd92fc10b3003b358.gif[/img] [b]New elders![/b] As the game's balance gets finished up, I started work on additional Elders you can play! I am not spoiling anything at the time, but know that each elder comes with different maps and with their own special traits, such as having unique buildings, increasing the chance for specific events, or rewarding specific behaviors. The goal is to make each elder's village pretty different. I can't wait to show them all! [b]Balancing & Bugfixing[/b] Balancing and testing is going smoothly, and I am testing also the different difficulties. The game is in a really nice state now, and I can't wait to announce a release date as soon as I finish working on the balancing! In the meantime, have a great month! Michele [img]https://clan.cloudflare.steamstatic.com/images//33727204/93f9b01dc303f1abce924a61fc0c3bd29f66219f.gif[/img]