V 1.4.1
Author: Catman,
published 1 day ago,
[b]Balance[/b]
[list]
[*] Minimum resource cap with no buildings is now 0 instead of 30
[*] The 'Base' cap trait of Santa is now a starting cap (i.e. buildings will increase it)
[*] Reduced 'Base' cap trait of Santa from 100 to 60 (with the Bivoauc, this remains at 100 still)
[*] Warehouses can now become Abandoned like other buildings
[*] Abandoned buildings do not increase the resource cap anymore
[*] Bad events unlocked through mechanics during a run are now set on cooldown, thus avoiding making them potentially appear soon after you unlock them
[/list]
[b]UX[/b]
[list]
[*] You can now hold CTRL while placing a building to force it to be placed in the middle of the tile
[/list]
[b]Bugfixing[/b]
[list]
[*] Audio: fixed event SFXs being added to the UI audio channel instead of the SFX audio channel
[*] Visuals: fixed a rare bug where starting a Captain map could start with a zoom of 0, resulting in a black screen
[*] Controls: fixed being able to use zoom controls in the main menu sometimes causing weird interaction when the game is started
[*] Localization fixes
[/list]