V 1.4.0 e
Author: Catman,
published 1 week ago,
Various fixes, thanks for the reports!
[b]Bugfixing[/b]
[list]
[*] Fixed "Shade" event sometimes blocking the scared Pip in place
[*] Fixed a rare bug with removing Pips using side-actions from buildings sometimes causing them to be re-assigned to that same building on load, causing a soft lock
[*] Fixed bug with "An Offer You Can't Refuse" event making the Trader join the village on some specific choices
[*] Fixed a small rounding error in the Pixel shader for Pips that sometimes made them look a bit weird
[*] Fixed bug where Pips kept trying to return to previous buildings even if they were manually unassigned
[*] Fix phase text not being hidden if quitting mid-pass turn
[*] Fixed warning on auto-Pip removal not being shown anymore during the turnx
[*] Localization fixes
[*] Minor optimizations
[/list]