V 1.3.3
Author: Catman,
published 2 months ago,
Took a short pause from not working to do some QoL changes, as my hands need to do some coding or they become restless. Back to not working!
Have fun
- Michele
V 1.3.3
[b]QoL[/b]
[list]
[*] Building plans are now kept in-between saves so you can prepare a better plan before going to bed at 2 A.M
[*] All tasks can now be performed below existing buildings. The terrain changing might destroy the building on top if the requirement is not met anymore
[*] Tasks can now be performed on tiles with ruined buildings / depleted plants even when off-season
[*] Bourgeoise becoming VIPs are demoted to commoners to avoid them requiring special food (Cats were already commoners)
[/list]
[b]Bugfixes[/b]
[list]
[*] Fixed numbers above 1000 in the resources pool not appearing correctly as "1k"
[*] Fixed side-UI sometimes messing up spacing and hiding some items behind others
[*] Fixed overflow Knowledge points disappearing if you did not use them and then added some points through work in the same turn
[*] Fixed "Body Heat" counting buildings that are not yet built
[*] Fixed "Lovely Glades" counting planned buildings
[*] Localization fixes
[/list]