Took a short pause from not working to do some QoL changes, as my hands need to do some coding or they become restless. Back to not working! Have fun - Michele V 1.3.3 [b]QoL[/b] [list] [*] Building plans are now kept in-between saves so you can prepare a better plan before going to bed at 2 A.M [*] All tasks can now be performed below existing buildings. The terrain changing might destroy the building on top if the requirement is not met anymore [*] Tasks can now be performed on tiles with ruined buildings / depleted plants even when off-season [*] Bourgeoise becoming VIPs are demoted to commoners to avoid them requiring special food (Cats were already commoners) [/list] [b]Bugfixes[/b] [list] [*] Fixed numbers above 1000 in the resources pool not appearing correctly as "1k" [*] Fixed side-UI sometimes messing up spacing and hiding some items behind others [*] Fixed overflow Knowledge points disappearing if you did not use them and then added some points through work in the same turn [*] Fixed "Body Heat" counting buildings that are not yet built [*] Fixed "Lovely Glades" counting planned buildings [*] Localization fixes [/list]