[b]Balance[/b] [list] [*] Randolph: Deadly events cannot appear anymore when failing simple risk events, and Deadly predictions are forced to select a Deadly event [/list] [b]Bugfixes[/b] [list] [*] Fixed some events being able to hit Tasks erroneously [*] Fixed removing pavements in Randolph games not working on original pavements [*] Fixed post end-game triggering some fake events that could block the game [*] Fixed some tasks being re-set when a Watcher is being asked to perform another task but they are in the middle of the first task [*] Fixed clearing burnging forests sometimes not removing the added danger correctly [*] Localization fixes [/list]