V 1.3.2 d
Author: Catman,
published 2 months ago,
[b]Balance[/b]
[list]
[*] Randolph: Deadly events cannot appear anymore when failing simple risk events, and Deadly predictions are forced to select a Deadly event
[/list]
[b]Bugfixes[/b]
[list]
[*] Fixed some events being able to hit Tasks erroneously
[*] Fixed removing pavements in Randolph games not working on original pavements
[*] Fixed post end-game triggering some fake events that could block the game
[*] Fixed some tasks being re-set when a Watcher is being asked to perform another task but they are in the middle of the first task
[*] Fixed clearing burnging forests sometimes not removing the added danger correctly
[*] Localization fixes
[/list]