[b]Bugfixes[/b] [list] [*] Fixed being able to change the researched blueprint just before passing the turn, thus deceiving the game in placing Knowledge points above the maximum for a building (do not deceive the game!) [*] Fixed controller not being able to correctly use dropdowns in the new highscore screen [*] Fixed some boons being able to go into negative values, effectively not feeling like having a boon at all [*] Fixed controller sometimes focusing on the wrong button when the title screen is loaded [*] Fixed Homeless Pips not getting into upgraded dwellings until a change of status [/list] [b]UX[/b] [list] [*] Added icon feedback on top of terrains when an event switches them to a new terrain, or adds some new terrain [*] Restored Danger reduction bonus from difficulty in the Power recap UI at lower difficulties [*] Various localization improvements [/list]