V 1.1.10h
Author: Catman,
published 7 months ago,
This version fixes a few pesky issues with last week's big patch!
[b]UX[/b]
[list]
[*] The game will now keep running in the background during the initial loading (so you can alt tab while it loads)
[/list]
[b]Bugfixes[/b]
[list]
[*] Fixed a post-update bug with assigning Pips for growth, then leaving one available, then assigning a different action to the dwelling, then save and reloading, getting Pips stuck forever (phew!)
[*] Fixed a post-update bug with some ailments not clearing correctly
[*] Fixed Pip cycling jumping twice per click
[*] Fixed bug with reloading a game with no research selected re-selecting an already completed building
[*] Fixed some copper ores appearing in non visible pivots on outer mountains
[*] Fixed Strong Bones quirk not working correctly
[*] Fixed nullreference on output checking when using Techs on a School
[*] Fixed resource output not being computed correctly when combining multiple Enhancing traits
[/list]
[b]System[/b]
[list]
[*] Minor optimizations
[/list]