[b]Bugfixes[/b] [list] [*] Fixed bug with Strongwood boon repairing building damage on load (this may re-damage your seemingly freely repaired buildings!) [*] Fixed buried Pips still producing Sickness and Fear due to some optimizations [*] Fixed bug with aborting Pip Picking sometimes making Pips get stuck as unusable for cure [*] Fixed ailments UI not refreshing correctly on a load from title [*] Fixed being able to abort Pip picking generating some exceptions [*] Fixed being able to get to negative memory points by clicking too many times on unlock items [/list]