V 1.1.10 M
Author: Catman,
published 6 months ago,
Some more fixes ported to the main branch while I work on events!
[b]Bugfixes[/b]
[list]
[*] Fixed bug with trying to remove assignment from a building through the new side-UI action skipping the "used resources" check
[*] Fixed Pips not finding new homes if losing their home while they are stunned
[*] Fixed Pips not being unassigned form work if their building disappears due to a change of terrain
[*] Fixed Pips being able to resume working on fields if they lose their job but another Farmer is available
[*] Fixed Pips getting assigned to plants many turns after one is depleted (the auto-reassignment is supposed to work only for the next turn instead)
[*] Fixed camera getting stuck zoomed in when Elder is having a vision if disabling "zoom out on pass turn"
[*] Fixed ghost output resources sometimes appearing on new games after resetting
[*] Fixed resource pool mod returning wrong negative values at the start
[*] Minor localization fixes
[/list]