More fixes for the experimental branch. These will be soon on the main branch. V 1.0.1.002c EXPERIMENTAL [b]Balance: Buildings[/b] [list] [*] Highly Fertile and Soil now work for all Fruits and Field buildings [/list] [b]UX[/b] [list] [*] EXPERIMENTAL ONLY: All mastery levels are now unlocked for testing new difficulty system (WIP) [*] You may now open the research tree while placing your first Building [/list] [b]Bugfixes[/b] [list] [*] Fixed bug with Research not being correctly unlocked if a Boon event arrived at the same day [*] Fixed Cats not being buried correctly [*] Fixed Rebellious ailment making Cats become adult Pips [*] Fixed research modifier UI not getting reset on a new game [*] Fixed bug with resetting won games giving double the memory points [/list]