[img]https://i.postimg.cc/h4QdnCLV/Dojo-Masters-Pixel-Banner.png[/img] [h3][b]Hello,[/b][/h3] We are making this post to draw attention to some common bugs that we are currently working on, are currently investigating, as well as a few features we plan on getting in a soon a possible: [h2]In Progress[/h2] [list] [*] More improvements to Matchmaking. [*] Players getting matched against those who haven't updated their game client, and thus are unable to begin the match. [*] Controls getting locked while in the Tutorial. [*] Skins sometimes not showing up for opponents while playing. [*] Adjustment to Survival Mode CPU to prevent them from hugging the edges of the screen as often as they do. [*] Side Preference Match Settings are causing Loading Screen Text to flip. [/list] [h2]Investigating[/h2] [list] [*] Character's not fully loading when entering a match (Causing characters to be completely invisible) [*] Horrible frame drops after failing to connect to a match. [*] Online Survival Mode is desyncing at the start of the match. [*] General low framerates on the Steam Deck. [*] Getting stuck on the BGM Loading Step when launching the game. [*] Some BGM Tracks failing to initialize properly and thus causing it to constantly restart the intro. [/list] [h2]Future Plans[/h2] [list] [*] Ability to instantly retry Arcade Mode after a Game Over. [*] Further adjustments to Tutorials and Trials to better convey certain aspects that may confuse a few players (As well as demonstrations) [*] In-game access to the game's workshop tools (Waiting on a response from Valve in order to fix this issue). [/list] We're trying our best to address as many as possible, as soon as possible, with almost all of our current efforts being focused on addressing matchmaking/match loading bugs. Many unexpected things broke on launch, but we appreciate your patience as we try and tackle everything. Expect multiple updates/patches throughout the next few days! Thanks, Pixeled Vision