Addressing and Tackling Launch Bugs
Author: PIXELED VISION LLC,
published 3 months ago,
[img]https://i.postimg.cc/h4QdnCLV/Dojo-Masters-Pixel-Banner.png[/img]
[h3][b]Hello,[/b][/h3]
We are making this post to draw attention to some common bugs that we are currently working on, are currently investigating, as well as a few features we plan on getting in a soon a possible:
[h2]In Progress[/h2]
[list]
[*] More improvements to Matchmaking.
[*] Players getting matched against those who haven't updated their game client, and thus are unable to begin the match.
[*] Controls getting locked while in the Tutorial.
[*] Skins sometimes not showing up for opponents while playing.
[*] Adjustment to Survival Mode CPU to prevent them from hugging the edges of the screen as often as they do.
[*] Side Preference Match Settings are causing Loading Screen Text to flip.
[/list]
[h2]Investigating[/h2]
[list]
[*] Character's not fully loading when entering a match (Causing characters to be completely invisible)
[*] Horrible frame drops after failing to connect to a match.
[*] Online Survival Mode is desyncing at the start of the match.
[*] General low framerates on the Steam Deck.
[*] Getting stuck on the BGM Loading Step when launching the game.
[*] Some BGM Tracks failing to initialize properly and thus causing it to constantly restart the intro.
[/list]
[h2]Future Plans[/h2]
[list]
[*] Ability to instantly retry Arcade Mode after a Game Over.
[*] Further adjustments to Tutorials and Trials to better convey certain aspects that may confuse a few players (As well as demonstrations)
[*] In-game access to the game's workshop tools (Waiting on a response from Valve in order to fix this issue).
[/list]
We're trying our best to address as many as possible, as soon as possible, with almost all of our current efforts being focused on addressing matchmaking/match loading bugs. Many unexpected things broke on launch, but we appreciate your patience as we try and tackle everything. Expect multiple updates/patches throughout the next few days!
Thanks,
Pixeled Vision