[b]Bug Fixes[/b] [list] [*] Added extra precautions when saving and exiting the game, in order to make sure quest related information is saved properly. [*] Added extra precautions when loading a save file, in order to make sure completed quests would not re-activate. [*] Fixed an issue where multiple dialogue options would be incorrectly available during certain quests. [*] Rebalanced the revitalization amount needed for unlocking the ascended pillars. [*] Fixed an issue with the "A use for jelly" quest, where the Elder would refuse jelly from the player if they quit the game during the related quest step. [*] Fixed an issue where holding the "jelly" inventory item and pressing the interact key could cause a crash when no appropriate actor was nearby. [*] Fixed an issue where planting plots would not update their completion correctly on the map if the player moved to far away during their completion process. [*] Construction boxes spawned inside walls or other objects will now be placed in the hearthship upon reloading the game. [*] Added precautions to prevent NPC's from getting stuck behind the kitchen area when trying to navigate up the nearby ramp. [*] Fixed an issue for the quest "Probe 13-L" when it was not activated through the hearthship's computer, causing the probe to not be interactable unless the player backtracked to a previous quest waypoint. [/list] [b]Adjustements and optimization[/b] [list] [*] Improvements to NPC dialogue management. [*] Adjusted certain vista views. [/list]