[img]https://clan.cloudflare.steamstatic.com/images//44991812/3d22b81fecc8502fe2c1929bc24b2e9a69960b04.jpg[/img] Update#1 [b]Added Easy Difficultly setting for arena levels. [/b] - Easy mode changes - [list] [*] Damage received is reduced [*] Fewer enemies will engage the player at the same time [*] Lower fire rate of ranged enemies [*] Ranged enemies are less accurate [*] All bosses on easy mode are made easier with unique adjustments. [*] XP gained from easy difficulty is slightly less than from normal difficulty [/list] [b] Boss nerfs [/b] [olist] [*] (Arena 7) [list] [*] Reduced melee damage [*] Change melee attack animation (removing double punch for a single punch). [*] Reduced health [/list] [*] (Arena 10) [list] [*] Laser temporarily turns off after taking damage [*] Laser damage reduced [*] Hit detection not so punishing [/list] [*] (Arena 14) [list] [*] Slower attacks [*] Lower recovery time after being hit [*] Reduced health [*] Reduced damage dealt [/list] [*] (Arena 17) [list] [*] The laser that targets the grapple towers will not also hit the player [/list] [*] (Arena 20) [list] [*] Slower attacks [*] Reduced health [*] Reduced damage dealt [/list] [*] (Arena 26) [list] [*] Ability timings increased [*] Reduced damage dealt [*] Lower recovery time after being hit [/list] [/olist] [b]Grapple Improvements. [/b] Grapple surface hit detection increased and should now be much easier to to initiate a grapple swing from. [b]Other changes. [/b] [list] [*] Various audio fixes [*] Boss duplication bug fixes [*] Misspelled words fixed [*] Power-ups description text now fits inside container better [/list]