Update #1
Author: Diatomic Muffin,
published 4 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//44991812/3d22b81fecc8502fe2c1929bc24b2e9a69960b04.jpg[/img]
Update#1
[b]Added Easy Difficultly setting for arena levels. [/b]
- Easy mode changes -
[list]
[*] Damage received is reduced
[*] Fewer enemies will engage the player at the same time
[*] Lower fire rate of ranged enemies
[*] Ranged enemies are less accurate
[*] All bosses on easy mode are made easier with unique adjustments.
[*] XP gained from easy difficulty is slightly less than from normal difficulty
[/list]
[b] Boss nerfs [/b]
[olist]
[*] (Arena 7)
[list]
[*] Reduced melee damage
[*] Change melee attack animation (removing double punch for a single punch).
[*] Reduced health
[/list]
[*] (Arena 10)
[list]
[*] Laser temporarily turns off after taking damage
[*] Laser damage reduced
[*] Hit detection not so punishing
[/list]
[*] (Arena 14)
[list]
[*] Slower attacks
[*] Lower recovery time after being hit
[*] Reduced health
[*] Reduced damage dealt
[/list]
[*] (Arena 17)
[list]
[*] The laser that targets the grapple towers will not also hit the player
[/list]
[*] (Arena 20)
[list]
[*] Slower attacks
[*] Reduced health
[*] Reduced damage dealt
[/list]
[*] (Arena 26)
[list]
[*] Ability timings increased
[*] Reduced damage dealt
[*] Lower recovery time after being hit
[/list]
[/olist]
[b]Grapple Improvements. [/b]
Grapple surface hit detection increased and should now be much easier to to initiate a grapple swing from.
[b]Other changes. [/b]
[list]
[*] Various audio fixes
[*] Boss duplication bug fixes
[*] Misspelled words fixed
[*] Power-ups description text now fits inside container better
[/list]