Take Control - Demo Update
Author: Irid Games,
published 8 months ago,
[b]Take Control - Demo Update (0.2.57): Initial army and artifact selection, restock in Barracks, Threat animations, Revised Tutorial and more![/b]
List of most noticeable changes:
[list][*] [b]Initial army selection[/b] and [b]free artifact at the start[/b] (choose 1 out of 3)
[*] Added [b]restock option[/b] to Barracks (for 30 gold, changes the available units)
[*] Map Preview: Show names of non-empty fields on mouse hover
[*] Tutorial Map: Improved readability, revised texts, and added more information for complex mechanics
[*] Any changes to the army's Threat are now animated on the UI and over the unit that caused the change (indicating increased/decreased Threat)
[*] Some environmental props, like the large Encasall tree, will sometimes be even bigger (up to 3 times!)
[*] Show current run statistics, captured locations, and unlocked achievements upon win/lose
[*] Right-clicking (RMB) on units now places ranged units in the back row if possible
[*] Improved unit dragging for easier snapping to a new position
[*] Adjusted settings of the graphics presets
[*] Further optimization for performance improvement
[*] Temporarily removed the fog of war as it was too ugly when combined with high buildings and props
[*] Discord and Steam links should now open in the proper apps instead of a browser
[*] Bugfix: Refresh available artifacts immediately when a new one is unlocked
[*] Bugfix: Selecting a spell during "prepare to battle" won't exit the mode anymore[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43678864/767c71f1b3b68aad3b4e6f392741016753a53c8f.png[/img]