(0.0.2.1) Save Fix
Author: Aionware,
published 2 months ago,
This patch is addressing the critical bugs with the saving and loading,
Reported by the community.
[b][FIXED][/b] Resources in the backpack, seed, wood and fruits alike are gone after loading a save.
[b][FIXED][/b] Grown crops are gone after loading a save.
[b][FIXED][/b] Grown crops aren't shown correctly for people who join at a later.
[b][FIXED][/b] Multiplayer lobby can only be started by pressing "Continue" from the main menu.
[b][FIXED][/b] In co-op the host will crash after sometimes when someone joins.
[b][FIXED][/b] Pets custom name isn't shown after loading a save.
[b][FIXED][/b] The pet's name isn't displayed on the Animal House after loading a save.
[b][FIXED][/b] Glowsticks that were lit before aren't lit after loading a save.
[b][FIXED][/b] Workbench displays the placement arrow after loading a save.
[b][FIXED][/b] Cursed objects that are found, are shown the found message after picking them up again.
[b][FIXED][/b] The tutorial stuck at "Craft A Plank" task.
[b][ADDED][/b] A join button under my lobby tab, to easily join or rejoin the currently on going game of the lobby.
To be fixed in the coming patch,
* Held items and also items in inventory will disappear upon loading a save
* The environment lights change upon loading a save
What's coming after?
Major features.