IMPROVEMENT & MORE FIXES FOR DEMO
Author: Aionware,
published 6 months ago,
This demo patch contains QoL changes, additions, improvements to entities, gameplay balance changes, and a clearer interaction.
[FIXED] Rare crash when interacting with the inventory items
[FIXED] Heldable Inventory items aren't dropped when pressing RMB
[FIXED] Sometimes the line that displays the electronic wire connections stays indefinitely
[FIXED] Insanity and stomach aren't correctly shown (Red bar and Yellow bar)
[FIXED] Correct type of entities now remain on the farm from the previous night and come to live again at midnight, others will descend into the woods
[CHANGE] Animals won't get startled at midnight if inside the house, this is the same as housing an animal in a Pet House (save the cat)
[CHANGE] Entities are now more sensitive to floodlights
[CHANGE] Sage has more success in dehaunting outside the woods and less inside the woods
[CHANGE] Entities are now more aggressive at night
[CHANGE] Stamina is now drained at a faster rate in the woods
[IMPROVED] Interact Key F is now always working when prompted, along with the V key
[IMPROVED] Better held animation for light switch and lamp
[IMPROVED] Better midnight event
[IMPROVED] Improvement to jumpscares
[ADDED] More items at the Global Shop accessible through the computer
[ADDED] More tips in the guidebook
[EXPERMENTAL] Entities from all over the woods instead of only encountered ones, will now attack the farm at night.