(0.0.0.7) Balancing Fix
Author: Aionware,
published 3 months ago,
This is more of a balancing update and adjustment.
[IMPROVED] Initial Performance Optimization, more to come.
[CHANGE] Total pets that can follow you around has increased to 3 from 2.
[CHANGE] Total ghosts that will attack the farm at night have been limited.
[CHANGE] The 2 new entities of the deep woods will actively hunt you down if you're in their territory, instead of remaining in one place, until you are very close to them. Both can be outran.
[CHANGE] The Slithering entity in the deep woods or 2nd layer will be seen more frequently.
[CHANGE] The new entity in the cursed woods or the 3rd layer, will usually roam around the last cursed object or the intruders that came to take it.
[ADDED] Cursed objects can be heard making haunting sounds when close to them to them.
[ADDED] [b]Paranormal Events: These events happen while you're descending the woods[/b]
[list]
[*] Hostile Encounter: You might stumble upon a group of the woods occupants.
[*] Friendly Encounter: You might stumble upon a "path angel" at Midnight in the deep woods and the cursed woods.
[/list]